Is It Worth Killing the Pursuer Again

Full Forest of Fallen Giants Walkthrough

Accessing From Majula

Starting at the Majula bonfire, facing the coast, yous should find a crumbled wall separating the hill and a big doorway, on the correct; if not, expect for the torch sconce marking the archway. This leads down to an underground stone ramp-manner. Continue into the darkness, making a U-turn on the get-go correct of the main path in, yous'll notice an iron breast (breast is a Mimic in NG+) with a Rusted Money. Turn around and go on down the hallway, to notice a dead terminate to the right and to the left a large gated door. Pulling the lever to the right of the gate, opens it.

The path opens up to a cave with a wooden bridge that spans a stream. Past the bridge, going to the right leads to the Woods of Fallen Giants, while to the left yous'll find two long planks to a large stone with a chest that contains a Human Effigy. Across in the stream is a corpse with a Homeward Os and Soul of a Lost Undead, if you are confident in your jumping abilities, you tin can make the leap from the platform holding the chest. If non, simply head support the wooden planks and drop downward from the rocks above. To get to the Forest from here, merely go on forward, and follow the stream left.

Welcome to the Forest

Upon your arrival, 2Hollow Infantrieswander immediately ahead with an boosted ii across, effectually the curve of the creek. In the creek, you'll find an Ogre roaming around, which won't aggro until you come within reach. But ahead of the tree, upwards a short path on the right is a clearing in which you'll find The Crestfallen'due south Retreat bonfire, where you will exist attacked by anotherHollow. Moving ahead beyond a plank bridge there is an Archer and three more Hollows. Dropping down to the stream beneath the plank span brings you to a corpse with Soul of a Lost Undead. Across the planks and up the loma brings yous to a ladder.

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Mossy Rotunda

Going upward the ladder leads into an open surface area with a whopping twelve Hollow Infantry playing dead, and a Hollow Regal Soldier throwing firebombs from the walkway to a higher place. There are several corpses on the ground holding various items including: a Homo Figure, Dark-green Blossom, 2x Broken Direct Sword, and a Lifegem.

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To the right is an opening to a cliff, and to the left a ladder up a moss covered tower. When you get on the ladder a Hollow Infantry  will start coming downwardly the ladder ahead of you. Avoid damage past getting on the ladder and immediately getting off.  Cross the planks at the peak of the tower and go up to the right to a corpse with a Soul of a Nameless Soldier. Dropping down to the ledge below leads to the Hollow Imperial Soldier who was throwing Firebombs. Jumping beyond the gap to the ledge brings you to a corpse with Shortsword and a Soul of a Lost Undead. Back at the base of operations of the ladder that lead up, to the right you lot can spot a platform with items on it. Jumping over to information technology nets y'all Throwing Knives and a Soul of a Nameless Soldier.

Hallways to Cardinal Tower Blaze

To the left of the clearing is a mist, which leads through a wooded tunnel and into ruins. Before going straight into the cleaved wall, turn left and kill the ambushing Hollow Infantry effectually the corner then return to the hole and drop into a room with iii Hollows (one of them faking death). In the corner behind the shelves -you'll have to break it- find 20x Wood Commodities. Leave the room through the door and caput correct to enter a room with 2 Hollow Royal Soliders; one volition ambush you from the right after you pass the boxes, and the other will join after. Standing down the hallway, you will observe a Lifegem x1 on the left, and stairs beyond with a hollow archer at the top who fires down at y'all. As you ascend another Hollow Royal Soldier from a ledge throws Firebombs at yous. A 3rd Hollow Majestic Soldier moves to ambush you every bit yous attain the top of the stairs. By the back of the courtyard nigh the rubble you volition find the Buckler.

Forth the wall to the left of the staircase is a ladder. At the superlative, directly ahead is a corpse with 5x Witching Urn and a Hollow Purple Soldier (around the corner to the right). Dorsum backside you is a set of doors which open up to a room with the Key Tower bonfire. Next to information technology, y'all meet the Merchant Hag Melentia. Later on speaking with her and getting some back-story, she will movement to Majula. Grab a Firebomb or 2 for later.

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Going up the stairs in the room leads to a locked door. Once yous obtain the Soldier Cardinal (or break the door down), it opens to a room where y'all will find the post-obit: a Crystal Cadger, a chest containing a Small Leather Shield and Repair Powder, a Hand Axe and Radiant Lifegem, a Hollow Soldier Helm, and a door that leads to another room with an iron chest holding Radiant Lifegem x2 and a Minor White Sign Soapstone. A Hollow Regal Soldier will stand up upwardly behind you once you go through the door. You can drop down here and onto the co-operative to obtain a Divine Blessing, then to the bottom to render to the bonfire.

Scaffolding and Flame Cadger Cave

Outside of the blaze room you tin can drop downward to wooden planks where there will be ii Hollow Infantry Soldiers. Proceeding downwards the plank, at that place is a hole in the wall on the left which leads you back to the staircase and blaze from the previous section. Jumping to the plank ledge brings you lot to a corpse with a Man Effigy. Drop down to the wooden platform and kill the Hollow. Go downward the ramp and walk carefully downwardly the tree torso, where you come across a corpse with a Soul of a Lost Undead and Torch.

On the ground, expect several Hollows and ii Ironclad Soldiers. To the left, a cavern opens to a tunnel lined with petrified people. Flames tinge the air while explosions tin be heard. A corpse on the floor carries a Soul of a Proud Knight. Deeper into the tunnel, a grated door is on the left where there is a breast with a Fire Longsword. Quickly make a nuance for the door and get it open to secure yourself a safe sport from the explosive molten assurance that will begin pelting you.

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Progressing downward the tunnel ways confronting the burn down-breathing Flame Cadger responsible for the fires. Y'all can also impale it which takes time and perchance isn't worth it. Nonetheless, by killing it you tin leap inside the hole (It could be a bug/glitch, because it will take some tries to be able to leap into it, which tin can happen past trying to jump from the left side of the hole). Within the hole there are three more Flame Lizards, a closed door, many corpses to loot, and a chest. (In that location is some other fashion to attain the treasures, detailed in Flame Lizard Pit).

To the left of the cave with the fire in that location is some other cave with an Foot Soldier Shield, guarded by an Ironclad Soldier. Going dorsum out the tunnel and into the clearing, kill another Ironclad Soldier and there is a ladder well-nigh the corpse that had the human effigy. To the left of the ladder is a corpse with a 3x Lifegem. Taking the ladder up brings you back to the plank well-nigh the hole in the wall mentioned earlier in this section.

Key Tower Bonfire Ladder

In the bonfire room is a ladder downwardly into a large room with columns. In that location are two Hollow Imperial Soldiers here waiting to attack, i sits feigning death on the left, and 1 comes from the bridge. Down at the lesser of the room, giant Flame Lizards (Meet 'Flame Cadger Pit' below) are visible. Facing the bottom of the ladder, to your right is a closed door that does not open from that side (afterward, this will exist opened from the other side creating a shortcut).

Going beyond the bridge leads to a feigning Hollow Royal Soldier, and another locked door on the correct. A trunk at the corner holds a Soul of a Lost Undead. Back across the span, jog right through an open archway which leads to a room with a locked door on the right (leads to Soldier'due south Rest area) and mist direct ahead. Another Hollow Royal Soldier is laying on the ground behind the large pillar on the correct.

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Rooftops, Cale, and Commencement Shortcut

Going through the mist leads to an area with rooftops, scaffolding, and a large tree branch directly alee which leads upwards. Equally soon as yous enter the surface area, 2 Hollow Infantry will converge on you from the correct, and an archer on a wall far to the right will start shooting -- he will continue to pick at y'all through this entire section. Running up the tree-root brings you lot to the superlative of a wall where an Ironclad Soldier stand up near wooden breastworks. Become him out of the way.

Dorsum near the top of the tree-root, you can drop down to a peaked rooftop (the drop will take some health). When you lot drib downward, you'll desire to keep moving, but note that simply behind yous here is another drop to a round room with a Hollow Infantry and a corpse with a Torch, return for it later. At that place are 2 Hollow Infantry on the rooftops, plus another Archer to your left. Keep moving, work quickly, and take care non to autumn. Once you've killed all the Infantry, head back to where you dropped downwardly from the root. Dash and jump across a small gap to deal with the pesky archer. And then, drop down to some other landing with a ladder in front of you, and a cave to your left.

Enter the cave slowly and carefully; equally you movement forward you lot'll somewhen trigger a boulder trap. After the boulder passes, there's a corpse direct alee with a Human Effigy on it. Exercise not go right downwardly effectually the corner and fall in the hole and dice. Keep up the ramp where the bedrock came down, acceleration some other Hollow Archer to the Left, and find a corpse with an Bister Herb, y'all'll too find Cale the Cartographer crawling around dorsum in the cave. Exhaust his dialog, and he will give you lot the fundamental to the mansion in Majula.

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Retrace your steps back to the ladder on the same level every bit the entrance to the boulder-trapped cave. Climb the ladder and run down the battlements to your right, finally dealing with the annoying Archer. Go along down the battlements and drop to your right onto the rooftop, so head dorsum right again upwardly the ramp and towards the "first" rooftop. Drop downward to the middle tier of the business firm, and follow a ramp downwards the ground; another Archer to your right may first sniping you. Head straight forth the h2o to a corpse side by side to a gate with a Titanite Shard.

To become dorsum to the chief tree-root from the ground at the gate:

  • From the gate, head straight back along the h2o and correct to the plank ramp yous (probably) came down
  • About four strides upwards, turn a difficult left onto a short set of planks which drop you back to the ground below the big tree root
  • Get under the tree root, following the water around to your left to a ladder. There may exist a Hollow Infantry hiding here.
  • Climb the ladder to the roof and plow right to a plank span which takes yous back to the tree root.

Go back up to the top of the tree root where you killed the Ironclad Solider. Nearby, a ladder on the right brings yous upwards to a rooftop platform and triggers an in-appearance of an hawkeye who drops the Pursuer mini-boss. Probably a good idea to run abroad here, level-upward and face up him later. If yous defeat him here, he volition not appear for the later boss fight, simply if you lot drib off the platform or die, he will disappear from this current location for good.

In the far corner of the platform where the hawkeye drops the Pursuer is a fire-bombing Hollow Royal Soldier and there is a Hollow Imperial Soldier in each corner. At that place are some bodies in that place, they hold a Human Effigy, Lifegem x2, a Torch, an Estus Flask Shard and a Repair Powder. Dorsum down the short ladder, at the end of the way, past all of the breastworks are a agglomeration of explosive barrels stacked by the wall. Throw a firebomb (from a altitude; purchasable from Merchant Hag Malentia)/bait the firebomb-throwing Hollow Imperial Soldier to set off a huge explosion which opens a shortcut back to the Cardinal Tower bonfire.

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Ballista Room, Pharros' Lock, and Pate

Coming out of the new shortcut bomb-pigsty, two Hollow Majestic Soldiers look to your left, and straight past is a ladder which leads down to a short stone staircase. In the corner on the left by the stairs is a corpse with Green Blossom.Moving forwards, to the correct is a knocked in wall which opens to a room with ballistas that burn down arrows when triggered past proximity to the room. Inside the room y'all are swarmed by 4 Hollow Regal Soldiers so it is best to trigger the trap and walk out, letting the arrows impale ane of the enemies. If this doesn't work, run in and go to the left before they burn and take them out before they swarm you.

The ballistas can exist operated past the actor which should atomic number 82 to some fun PvP moments. At that place are two corpses on the ground with Groovy Soul Arrow, a Large Soul of a Lost Undead, and Blue Wooden Shield. Inside this room in the dorsum, there'due south a ladder. Opening the chest in the lower room triggers a trap (either poison or arrows it is best to ringlet to the left or correct and slightly behind the breast every bit this will avert arrows and well-nigh of the toxicant), inside the breast is a Titanite Shard. If y'all accept a Pharro's Lockstone and insert it into the rima oris in the wall (if not you lot can purchase information technology from merchant hag Melentia). A nearby wall will shine, indicating you should assault information technology. Upon attack, information technology will reveal a hidden room with two chests containing the Cloranthy Ring and a Titanite Slab. Attacking the Closed door down here will cause three enemies inside to open the door, inside y'all can detect a chest containing the Life Ring  and a Large Titanite Shard.

Across that room along the aforementioned wall, yous run across the NPC Pate who warns you almost a trap. Walking through the adjacent archway leads to four Hollow Infantry who swarm you. The gate in the archway is lowered behind you, preventing you from returning back through. Several Hollow Infantry and soldiers assault hither. Walking directly on through the open doorway brings y'all into a hallway, in the corner of which is a corpse with Aromatic Ooze x3. On the Wall past this particular in that location is a hidden wall that contains a Sorcerer's Staff and Amber Herbs x1 . Keep down the hallway and left to the bottom of a staircase.

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One time up the stairs, go past the cart which blocks the path, going left takes you to the top of the wall to a higher place Pate and the gate that dropped behind you after crossing into the courtyard. You can drop down either side from hither. Returning to Pate continues his dialogue tree and earns you White Sign Soapstone.

Hollow Royal Soldiers and Firebombs

Going directly opposite of the ballista room brings you lot to a courtyard (and exploding barrels) with doorway alee and an open archway to the correct. Going through the correct ane brings y'all to another courtyard with a Hollow Royal Soldier slumped along the wall to the left; he reanimates and attacks. Continuing through another entrance into yet another courtyard, you lot'll find a large tree is on the right and two Hollow Royal Soldiers attacking the tree. Behind that tree is a corpse with a Large Soul of a Lost Undead.

Returning back through the doorway, at that place is a ladder up the wall to your left. Going up the ladder brings yous to the superlative of the wall above Pate and about trigger-gate. Going to the right leads to a corpse with a Light Crossbow. Through the doorway by the corpse and into the fort leads inside another section of the fort. Inside driblet down to the room and defeat the three Hollow Royal Soldiers. Open up the fe chest to obtain a Mail Breaker and Infantry Helm. If yous become back to the ledge above the iii hollows, you can jump across to boodle a corpse with a Torch and a Soul of a Nameless Soldier.

Seaside Sword Room and Second Shortcut

You can drib down from hither to return to the portion of the courtyard where the ii Hollow Imperial Soldiers are located. If you lot haven't already, kill the Hollow Imperial Soldiers and go through the doorway into a large room. To the correct and up the stairs is a corpse with a Lifegem and Homeward Bone . Back downwards the stairs and to the right is a locked door (opened with the Soldiers Primal). To the left, equally you enter, and straight down the room are 2 Hollow Purple Soldiers. Just past the ruins of the giant sword a Ironclad Soldier waits to ambush you from behind a cart. In the corner nearby is a corpse with 2x Bister Herb. Going up the blade of the stone sword, trigger a trap where four Hollow Infantry drop down behind yous onto the sword. At the stop of the sword you lot will find a Halberd and Soul of a Nameless Soldier.

Once back down the sword, head through the mist and into a big open room with a sconce. to the right is a broken wall which leads into a room with a seated Hollow Royal Soldier. The staircase in the room leads down to a boarded up door. A corpse at the base has a Large Leather Shield and Lifegem. Returning back into the first room y'all first entered, head straight across and turn right. On the correct is a corpse with 10x Fire Pointer. Just beyond and to the right is the elevator to the The Last Giant boss. Only, outset, open the door but ahead which creates a shortcut to the ladder from the Second Bonfire.

When yous're ready to endeavor The Last Giant, pace on the pressure level plate elevator and descend. (If you footstep on the pressure level plate but immediately hop off of the elevator, the other side will bring up a Ironclad Soldier. Descending either elevator goes to the aforementioned location) Go down the hallway where a Hollow Royal Soldier waits in the doorway on the left. The door is locked for the time being. To open it, you need the Iron Key from the Fe Keep. This door leads to the Flame Lizard Pit mentioned earlier. Straight into the tunnel and enter the mist to face up The Last Behemothic. It is recommended summon the NPC Pate here.

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BOSS FIGHT: The Last Behemothic

After obtaining the Soldier Key, the side by side stop on the recommended route is Heide'south Tower of Flame. Alternatively, you can also open some areas here in Wood of Fallen Giants with the key, including a way to the Pursuer boss and to an early on visit to Steady Manus McDuff after the Pursuer boss fight (you also get the needed Ember for him to get to work, which also unlocks the ability to infuse your weapons).


Ironclad Enclave - Soldier'south Rest

Subsequently obtaining the Soldier Cardinal, return to the room earlier the rooftops section, just past the lesser of the Cardinal Tower blaze ladder, and to the left of the bridge above the Flame Lizard Pit. When entering this room, instead of going stright where the fog was, plow to the right towards a door, which can at present be opend with the Soldier Key, to the top of a staircase. Descending leads to a fairly night, long rectangular room. A shade summon sign for Ruined Alfis will exist just next to the doorway. Sconces are scattered almost the room and, when lit, illuminate the unabridged area nicely. half dozen Skeletons will appear equally you lot move forward. A corpse in the corner almost the first Skeleton has a Black Firebomb x3 and a Homeward Bone, the corpse near the end of the dark room has a Torch. A door exits to an outside area where the remnants of several buildings are constitute. Ironclad Soldier are the main enemy here, but a hollow archer will immediately go a nuisance. Hollows are present in a pocket-size building directly across from where you come up into this section. Ladders outside and within this building pb to the roof where the histrion volition be greeted by large hammers from three Ironclad Soldiers. On this rooftop is a corpse belongings a Soul of a Nameless Soldier, a Whip, a Bastard Sword a Homo Effigy and 3x Cracked Red Eye Orb .

ds2 forest4NPCinvader

Heading back down you'll find a small clearing and a corpse by a gate (the other side is the area in which the deadfall Pate warns most is plant). The corpse holds an Amber Herb and Green Blossom. A broken downwards edifice creates a path over a chasm leading to the rest of the area. To the correct are some steps leading up to a wooden breast containing the Hunters set and a Large Soul of a Proud Knight. Once in this area the NPC invader Armorer Dennis will appear. At the lesser of the stairs to the right will be ii openings in the building. The outset on volition pb to the Soldier's Rest bonfire and the 2nd opening will lead to a room containing a Giant Tree which may be holding a Seed of a Tree of Giants.

To the Pursuer

A 2d door can be open from down the Cardinal Tower bonfire ladder. Go through the bridge and get rid of the iii hollow on the fashion. To the correct of the bridge is a door you tin can at present open. Walking in front of you, you volition detect a chest with 3x Torch and a Ring of Restoration. Dorsum on, y'all tin can get to a courtyard through the right, and choice upwards a One thousand Lance, be careful of the Syan Soldier, as he can be tough with y'all being this depression leveled. There is too a chest containing some Amber Herbs here. At present go back to the room, where you walked up a giant stone sword. On the right finish of the room, at that place is a staircase and a door which previously couldn't be opened, it is at present possible with the Soldier Cardinal. Beat the two Imperial Swordmen upward the stairs. At the top, y'all will exist in an expanse with a mist wall and a tertiary Royal Swordsman together with a bow-wielding Hollow Royal Soldier. Exist carefull, as this Swordsman might jump-attack you while yous get up the stairs. Before getting through the mist wall, climb the stairs on the right to detect a body and a Soul of a Nameless Soldier, and 3x Lifegem. Now, get ready to fight the area's boss and traverse the mist! NOTE: when you are non hollow, yous can get back to the dark room with the skeletons to summon Ruined Alfis to help you in the fight.

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Boss FIGHT: The Pursuer

Afterward defeating the Pursuer, go along forward through the gap in the stone head. Through the hole in the floor immediately ahead, if y'all drop down, yous will detect the Drangleic Ready, Drangleic Shield, and Drangleic Sword. Continue i more driblet and you lot will be near the first of your rise towards the Pursuer. If you head all the way back up to the room past the boss, past the gap in the floor y'all see two Hollow Regal Soldiers attacking another Giant Tree. When you get up the stairs to the right y'all volition run across a nest which you can use. An eagle will take you to The Tower Apart bonfire in the Lost Bastille.

Flame Lizard Pit

Note: this expanse is relatively high-level compared to the rest of Forest of Fallen Giants; probably one to come back to later.
If yous decide to leap in the Flame Cadger Pit, use the Silverish Cat Ring and effort to drop down onto the junk at the end of the left side. The Flame Lizards are quite durable and cause a lot of damage with attacks (4 poison arrows to start the procedure, volition eat nigh 3/iv of their hp). A high burn defense is recommended, all the same they have a lunge attack which is unblockable and will knock you down. This is in addition to animate fire.

There are a total of four Flame Lizards below, one of which is readily visible and can exist taken out with a bow and patience. If yous switch the lift to the Last Giant fight so the side closer to the pit is up, it can exist used equally a sniper spot for a 2d Flame Lizard who tin can only be seen from certain angles (that's one of them). An archer Hollow Regal Soldier will raise with this side of the elevator so sentry out. Later on the 2nd Flame Cadger is killed, a small-scale tunnel leads down that he was blocking. Another one is to the correct in a large chamber and the last is to the left in a smaller (but even so big) side chamber. A locked door (opened using Iron Key) leads to the Last Giant fight (tunnel right earlier it).

The two Flame Lizards in the pit can be taken out with a bow by drawing them upwardly partially and taking a few shots. They will retreat at some point and this will need to exist repeated. Avoid the flames about the Flame Lizards, as they can burn your graphic symbol, simply only if you get very close(The flames will disappear, when you kill the 4 lizards, leaving holes, which are instant decease if yous jump into them. The flames will be there once more, after reloading the level.). In the starting time section y'all can detect a corpse with a Firedrake Stone, a skull property a Soul of a Proud Knight, a skeleton with the Hawk Ring and a chest conveying a Flame Quartz Ring +1. In the lower area, a corpse holds Cracked Red Eye Orb x2. In the area with the last Flame Lizard (who tend to drop Cracked Red Center Orbs likewise) there is a skeleton carrying the Rebel's Greatshield and the Heavy Iron Key.

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Source: https://darksouls2.wiki.fextralife.com/Forest+of+Fallen+Giants

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